Free Whitepaper on Using Alternate Reality Games in Corporate Training

12/27/2007

What are ARGs (alternate reality games) and how can they be used to solve your business and training problems? While sports are played on fields, board games on boards, and video games on screens, alternate reality games are played in the real world. Things that are often pictured or imagined in most games such as receiving a phone call, finding an object, or even travelling to a location are actually lived out in alternate reality games, making them a particularly engaging and realistic form of simulation.

In the summer of 2007, Enspire Learning created and deployed an alternate reality game to do internal data security training. Employees solved the mystery of Tom Linear, a fictional ex employee who had “stolen” intellectual property from Enspire. The game was a great success not only in teaching employees, but in encouraging behavioral change and increasing company morale. The fun appeal of ARGs and the strong impressions they make can make them effective teaching and motivational tools. They can be designed to cater to a wide variety of audiences and content needs.

Click here to download Enspire’s new free whitepaper “This is Not a Game: Using Alternate Reality Games in Corporate Training” to learn the best practices for creating or commissioning an alternate reality game.


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